IFComp 2012: Castle Adventure, by Ben Chenoweth

Twenty-one games. Five days. Can’t judge them all, but I’ll get through as much of theEighteenth Annual Interactive Fiction Competition as I can. As always, if you’re a judge, don’t read on unless you have already played and reviewed the game yourself, and if your averse to spoilers, you won’t want to read this even if you aren’t judging.
I really have no more one-liners about spoilers.

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IFComp 2012: Irvine Quik & the Search for the Fish of Traglea, by Duncan Bowsman

Twenty-two games. Five days. Not gonna judge them all, but I’ll get through as much of theEighteenth Annual Interactive Fiction Competition as I can. As always, if you’re a judge, don’t read on unless you have already played and reviewed the game yourself, and if your averse to spoilers, you won’t want to read this even if you aren’t judging.
Spoilers, like a ridiculously tricked out Honda Accord.

IFComp 2012: The Test is Now READY, by Jim Warrenfeltz

Twenty-three games. Five days. So much for judging them all, but I’ll get through as much of theEighteenth Annual Interactive Fiction Competition as I can. As always, if you’re a judge, don’t read on unless you have already played and reviewed the game yourself, and if your averse to spoilers, you won’t want to read this even if you aren’t judging.
Spoilers, of course.

IFComp 2012: Transit, by Shaye

Twenty-three games. Eight days. I should maybe go a bit faster if I plan to blitz through the judging for the Eighteenth Annual Interactive Fiction Competition. As always, if you’re a judge, don’t read on unless you have already played and reviewed the game yourself, and if your averse to spoilers, you won’t want to read this even if you aren’t judging.
You know there are going to be spoilers below this line

IFComp 2012: Eurydice, by Anonymous

Twenty-four games. Nine days. I might not make it to the end, but I’m still blitzing through the judging for the Eighteenth Annual Interactive Fiction Competition. As always, if you’re a judge, don’t read on unless you have already played and reviewed the game yourself, and if your averse to spoilers, you won’t want to read this even if you aren’t judging.
Spoiler spoiler bo boiler banana nana fo foiler!

IFComp 2012: The Lift, by Colin Capurso

Twenty-four games. Ten days. Gotta get moving! We’re blitzing through the judging for the Eighteenth Annual Interactive Fiction Competition. As always, if you’re a judge, don’t read on unless you have already played and reviewed the game yourself, and if your averse to spoilers, you won’t want to read this even if you aren’t judging.
Spoilers! Lots and lots of lovely spoilers!

IFComp 2012: Sunday Afternoon, by Virgil Hilts

Twenty-five games. Ten days. We’re rolling, and blitzing through the judging for the Eighteenth Annual Interactive Fiction Competition. As always, if you’re a judge, don’t read on unless you have already played and reviewed the game yourself, and if your averse to spoilers, you won’t want to read this even if you aren’t judging.
Spoileriness!